Found 86 Documents across 9 Pages (0.002 seconds)
  1. The life history of human foraging: Cross-cultural and individual variationKoster, Jeremy M. - Science Advances, 2020 - 0 Hypotheses

    In this article researchers created a model to answer the question "What is a typical human life history of foraging skill?" While the immediate goal of this study was to create a model focused on age and relative skill, the larger purpose was to draw more clarity around the trajectory of human foraging skill over time. Researchers used data on hunting returns from 40 different study sites from around the world (Table 1) in order to assess the success of an expedition. While the model created here does not draw conclusions as to the absolute levels of production within or between societies, it can inform cross-cultural comparisons of relative skill at different stages of life. In conclusion, researchers found that the average hunter peaks at 33 years old, and by age 18, has 89% maximum skill (with the range of maximum skill being from ages 24-25). This skill was also found to decline slowly, such that it falls below 89% maximum after age 56. In terms of cross-cultural findings, the model found that cross-cultural variation is evident in the rate at which hunters develop peak skill, (meaning that within sites, the rate at which hunters develop skill is relatively homogeneous compared to the variation that distinguishes young hunters in different study sites), and individual hunters develop physical and cognitive abilities in concert, resulting in high hunting success by their late 20s and early 30s. In order to run the model, this study used the Hamiltonian Monte Carlo algorithm (in the Rstan package) for the sampling, and a Cobb-Douglas production function to express the observable foraging returns.

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  2. Folktale transmission in the arctic provides evidence for high bandwidth social learning among hunter–gatherer groupsRoss, Robert M. - Evolution and Human Behavior, 2016 - 4 Hypotheses

    The myths, legends, and folktales of nearby groups tend to more alike than those of more distant groups. Three competing models attempt to explain this distribution of cultural traits: (1) vertical transmission, (2) horizontal transmission, and (3) independent innovation. The authors examine 18 Arctic hunter-gatherer groups to quantify the extent to which geographic distance, cultural ancestry, and effective population size predict overlap in folktale inventories.

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  3. The cultural morphospace of ritual form: examining modes of religiosity cross-culturallyAtkinson, Quentin D. - Evolution and Human behavior, 2011 - 4 Hypotheses

    This article examines the frequency and emotional arousal of ritual. Cross-cultural tests support the existence of two modes of religiosity: doctrinal, with high frequency and low emotionality of ritual, and imagistic, with low frequency and high emotionality of ritual. Both euphoric and dysphoric arousal are considered. Associations between these two modes of religiosity and other features of culture (such as group size and the use of agriculture) are examined.

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  4. Broad supernatural punishment but not moralizing high gods precede the evolution of political complexity in AustronesiaWatts, Joseph - Proceedings of the Royal Society B, 2015 - 4 Hypotheses

    The authors investigate whether moralizing high gods and, more generally, supernatural punishment precede, sustain, or follow political complexity. The cultural traits at hand are mapped onto phylogenetic trees representing the descent and relatedness of 96 Austronesian cultures.

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  5. Infant and child death in the human environment of evolutionary adaptationVolk, Anthony A. - Evolution and Human Behavior, 2013 - 3 Hypotheses

    High infant and child mortality rates are suggested to be one of the most enduring and important features of ancestral human environments, referred to as the Environment of Evolutionary Adaptedness (EEA). These rates contrast with the very low rates of infant and child mortality among many industrialized nations since the 19th and 20th centuries. The authors compare data from recent hunter-gatherer and agricultural societies, historical records, and non-human primates in attempt to quantitatively describe infant and child mortality rates during the EEA.

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  6. Residential variation among hunter-gatherersEmber, Carol R. - Behavior Science Research, 1975 - 7 Hypotheses

    This study explores predictors of variation in two dimensions of marital residence patterns among hunter-gatherers: 1) the tendency toward patrilocality versus matrilocality and 2) the tendency toward unilocality versus bilocality.

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  7. Our better nature: Does resource stress predict beyond-household sharingEmber, Carol R. - Evolution and Human Behavior, 2018 - 3 Hypotheses

    The present research investigates food sharing and labor sharing practices of 98 nonindustrial societies. The aims are to: 1) document the frequency and scope of sharing, and 2) test the theory that greater sharing is adaptive in societies subject to more resource stress (including natural hazards).

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  8. Supernatural punishment and individual social compliance across culturesBourrat, Pierrick - Religion, Brain & Behavior, 2011 - 3 Hypotheses

    Derived from the fear of supernatural punishment hypothesis, this paper explores whether the prosocial attitude of a group or individuals will increase with the threat of punishment from a high god or visible supernatural agent, such as sorcerers and witches. The author found that fear of supernatural punishment did not affect prosocial behavior and suggested that religious beliefs may give rise to institutions with the task of enforcing social compliance rather than direct control.

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  9. Inculcated traits and game-type combinations: a cross-cultural viewRoberts, John M. - The Humanistic and Mental Health Aspects of Sports, Exercise and Recreation, 1976 - 1 Hypotheses

    This study relates the type of games present in a society to the level of cultural complexity. Authors use a "game-type combination scale" that categorizes societies as having: 1) games of physical skill only; 2) games of physical skill and games of chance; and 3) games of physical skill, games of chance, and games of strategy. Results show a relationship between the game-type combination scale and indicators of cultural complexity.

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  10. Modernization as changes in cultural complexity: new cross-cultural measurementsDivale, William Tulio - Cross-Cultural Research, 2001 - 2 Hypotheses

    This article considers the consequences of modernization. Factor analysis is used to identify four stages of modernization: 1) changes in education, government, and trade; 2) changes in health, technology, and transportation; 3) changes in family, religion, and toilet; and 4) changes in behavior. The authors then consider five trends they expect to be associated with modernization and test whether they develop over the course of the four stages. Results indicate that these 5 trends—increased cultural complexity, female status, pacification, suicide, and social stress—are associated with only the first and fourth stages.

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