Found 4701 Hypotheses across 471 Pages (0.006 seconds)
  1. "Games of chance occur where . . . outcome . . . in the life situation [is] uncertain, not easily controlled by either physical skill or strategy in areas of environmental setting, food production, social and political interaction, marriage, war and religion" (143)Roberts, John M. - Cross-cultural correlates of games of chance, 1966 - 6 Variables

    Authors investigate the cross-cultural correlates of games of chance. They advance a "conflict-enculturation" model to explain why individuals choose to engage in games of chance in particular (as opposed to games of strategy or physical skill). They suggest that games of chance are linked to cultures with antecedent conflict and/or feelings of powerlessness in the presence of uncertainty; both are psychological stressors whose effects may be assuaged by play with uncertainty models in the form of games of chance.

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  2. "Games of chance occur in the presence of antecedent conflict, particularly in the areas of sex, aggression, achievement, and possibly responsibility" (143)Roberts, John M. - Cross-cultural correlates of games of chance, 1966 - 5 Variables

    Authors investigate the cross-cultural correlates of games of chance. They advance a "conflict-enculturation" model to explain why individuals choose to engage in games of chance in particular (as opposed to games of strategy or physical skill). They suggest that games of chance are linked to cultures with antecedent conflict and/or feelings of powerlessness in the presence of uncertainty; both are psychological stressors whose effects may be assuaged by play with uncertainty models in the form of games of chance.

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  3. "There was also a relationship between geographical location and the number of games of physical skill in a society. . . . Tribes living within 20 degrees latitude of the equator [tend to have] fewer than 5 games of physical skill" (604)Roberts, John M. - Games in culture, 1959 - 2 Variables

    This article examines the relationships between game types (physical, strategy, and chance) and social, religious, and geographic variables. Hypotheses are supported.

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  4. "The evil-eye-belief scale is positively associated with beliefs in high gods . . . [and community rites-of-passage and calendrical ceremonies]" (250-251)Roberts, John M. - Belief in the evil eye in world perspective, 1976 - 3 Variables

    This chapter examines the variables that are associated with the evil eye belief cross-culturally. Results suggest that the evil eye belief is significantly associated with various socioeconomic and demographic variables. All hypotheses are supported.

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  5. "[There is a] relationship between games of strategy and social complexity . . ." (601)Roberts, John M. - Games in culture, 1959 - 2 Variables

    This article examines the relationships between game types (physical, strategy, and chance) and social, religious, and geographic variables. Hypotheses are supported.

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  6. "There . . . appears to be a relationship between the presence or absence of games of chance and the number of games of physical skill. Societies having 5 or more games of physical skill frequently have games of chance" (604)Roberts, John M. - Games in culture, 1959 - 2 Variables

    This article examines the relationships between game types (physical, strategy, and chance) and social, religious, and geographic variables. Hypotheses are supported.

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  7. ". . . high gods are associated with both oaths and ordeals. The absence of ordeals is also linked with the absence of high gods. Directionally oaths are associated with the presence of supportive gods" (185)Roberts, John M. - Oaths, autonomic ordeals, and power, 1967 - 3 Variables

    This chapter examines the presence of oaths and autonomic ordeals in relation to various socioeconomic variables. Several hypotheses are presented, all are supported.

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  8. "There is a relationship between strategic outcomes in [folk] tales and reward for obedience" (193)Roberts, John M. - Strategy in games and folk tales, 1963 - 2 Variables

    This study investigates the strategic mode of competition in both games of strategy and folk talkes. Various significant relationships between games of strategy, folktales, social complexity, and child rearing variables are observed.

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  9. "The strategic mode of competition as modeled in games of strategy is associated with societal complexity on the one hand and with obedience training on the other" (189)Roberts, John M. - Strategy in games and folk tales, 1963 - 3 Variables

    This study investigates the strategic mode of competition in both games of strategy and folk talkes. Various significant relationships between games of strategy, folktales, social complexity, and child rearing variables are observed.

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  10. "Tribes possessing games of strategy were found more likely to have high ratings on child-training procedures which involved rewarding children for being obedient, punishing for being disobedient, anxiety about nonperformance of obedience, conflict over obedience, and high frequency of obedient behaviors" (171-172)Roberts, John M. - Child training and game involvement, 1962 - 6 Variables

    This study builds on a previous study of games by Roberts, Arth and Bush (1959) and offers a conflict interpretation of game involvement. Several significant relationships are observed between game type and child training variables.

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